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Artificial Art

6/15/2022

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Midjourney.. The new Artificial Intelligence Art creating tool.
Now Anybody can be H.R Giger, Salvador Dali and Zdzislaw Beksinski by typing in prompts on a keyboard.
Almost makes one want to throw in the pencil, but I think when things become too oversaturated by a.i images, then maybe the human craft will be more appreciated. Like how people appreciate traditional art in the digital era, this is the big 'we don't need you anymore' for the digital artist or from thier employers anyway. It does look very impressive though and maybe people really do just value the finished product by any means. Either way, like the photobash before it, I don't see it as a way to build skill as a human art maker, the idea is already done and most of the work, its the machines expression derived from millions of man made images. So the singular artists expression behind the work is completely gone and therefore the human aspect. So for me, If anything, it would be useful to generate ideas of your own like a mood board or using reference but to pass it along as something you made is dishonest. But I don't think that will stop people from doing so.
Anyway, express yourself and keep human ideas going. The A.I needs your ideas to add to the collective ; )

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Freestyle Illustration Process

5/15/2022

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I'm Posting this last process thing I made on here, Since I'll be discarding my entire body of work to make a new focused portfolio. It's not entirely a bad process though, especially if you just want to make art on a whim, My new Illustrations will most likely be deriving from pre-planned concepts, but here is a process for making an illustration purely from imagination and starting from Color! which is very welcome progress. (see red devil blog entry) 
The Steps to make this freestyle illustration begins with a color thumbnail, into a refined sketch using a selected color pallette, then to drawing something from the blurred color/shape and finally to rendering the image completely. I specifically wanted to practice a texture overlay in this illustration to try and achieve what a bump map would do for a 3D Model. I don't hate it, but I think the lesson learned here is to try and choose your detail spots wisely as too much texture everywhere tends to flatten the image OR at least in my case, I am still learning. It's just an observation.

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Red Devil

3/22/2021

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This was a practice study for rendering in color, the process is the same as usual just blocking things in generally and then going into specifics. I went with a monochromatic color scheme with just the color red and I rendered it from there..
I'm positive I can keep rendering it til the cows come home but I think for the practice this was good enough and I did learn a little about rendering in color besides my usual grayscale comfort zone. Hopefully soon I'll be able to start out entirely in color but for now the process remains the same.
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Here we go again!

3/22/2021

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Sooo, I updated my site's domain and somehow lost my blog with it. I decided to post some old stuff I had saved that appeared on the blog from before the wipe out. So here is my first post in a long while which is my old post from a while back showing my process.
As the notes will tell you, there isn't much to it that isn't available freely on the internet that I will show you here, I always start with a thumbnail sketch to get down ideas and to pick which I want to render.
the next step is refining the sketch, making it more solidified as to what exactly the messy shapes are and lastly I throw on some color and put in the hours to get it to something I like and or want to show.. nothing "really quick" just yet but I'm sure with time these things can be done faster, but then what fun is that? I don't know...
anyway, thanks for reading and hope you get some insight out of the diagram.
Enjoy!
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